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Set up bug runs in Bee Swarm Simulator

Bug Runs are an essential way to obtain mats in Bee Swarm Simulator. Revolution Macro can automatically walk to fields where bugs spawn and kill them as soon as they are ready for a respawn.

  • You can find Bug Run under Collect → Bug Run. It schedules field bugs (Ladybug, Rhino Beetle, Mantis, Spider, Scorpion, Werewolf).
  1. Open Collect → Bug Run. Module tabs show Settings, Ladybug, Rhino Beetle, Mantis, Spider, Scorpion, and Werewolf.

    Collect Bug Run page showing Settings and per-bug module tabs

    Collect Bug Run page showing Settings and per-bug module tabs

  2. Open the Settings tab. Set Monster Respawn Percent to about 15 if Gifted Vicious is your only Monster Respawn source.

    Bug Run Settings showing Monster Respawn Percent and Loot Groups

    Bug Run Settings showing Monster Respawn Percent and Loot Groups

  3. Open a bug tab (for example Ladybug). Turn on the field switches you want, or turn on Kill All to enable every listed field for that bug.

    Ladybug Bug Run tab with field switches and Kill All

    Ladybug Bug Run tab with field switches and Kill All

  4. Keep Collect Loot on so the macro picks up bug drops. Leave Minimum Time Between Kills at 0 unless you need an extra cooldown.

  5. Start the macro. Status can show Killing Bug: … when a field is ready for a kill. Success logs can show Bug Killed: ….

When you kill a bug, it drops loot tokens where it died. Walking a pattern to pick them up is slow and easy to miss. AI Bug Run walks directly to those tokens after each kill in the fields you enabled. You can choose which loot classes it collects under Collect → Bug Run → Settings.

  1. Open Collect → Bug Run → Settings. Keep Disable AI Loot Collection off so the macro collects loot after each kill.

  2. Click the Loot Groups gear. Turn Off any loot classes you do not want AI to pick up after kills.

    Bug Run Loot Groups modal listing loot classes

    Bug Run Loot Groups modal listing loot classes

  3. If the Loot Groups gear is disabled, turn off Gather → AI Gather → Settings → Eco Mode, then open Loot Groups again.

Collect → Bug Run → Settings

When off (default), the macro collects loot with AI after each kill. Turn it on only if you want kills without AI loot collection. Without AI, loot collection may not be as fast or as accurate.

Collect → Bug Run → Settings

Choose which loot classes AI collects after bug kills. Groups left on are collected, while groups you turn off are skipped.

Collect → Bug Run → Settings

After a kill, the macro waits for part of that bug’s normal respawn time before returning to its field. A higher percentage shortens that wait. If Gifted Vicious is your only Monster Respawn source, set about 15% so Bug Run lines up with the shortened spawn timer.

Collect → Bug Run → Ladybug

Turn on Strawberry, Mushroom, or Clover, or use Kill All to turn on every Ladybug field. The macro only visits fields you enable.

Collect → Bug Run → Rhino Beetle

Same settings as Ladybug for Clover, Blue Flower, Bamboo, and Pineapple.

Collect → Bug Run → Mantis

Same settings for Pineapple and Pine Tree.

Collect → Bug Run → Spider

Same settings for the Spider field only.

Collect → Bug Run → Scorpion

Same settings for Rose only.

Collect → Bug Run → Werewolf

Same settings for Pumpkin only.

Collect → Bug Run → Ladybug

When on (default), the macro collects loot tokens dropped after kills for that bug type. When off, it skips those drops.

Collect → Bug Run → Ladybug

Adds an extra delay after a kill for that bug setup. It defaults to 0, which adds no delay.

If Status shows No Bugs Detected or the macro travels to the wrong field after a bug run, see Macro resets or gets stuck.

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