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How AI Gather decides where to move

AI Gather is a revolutionary new way to farm fields in Bee Swarm Simulator. AI vision models detect tokens and walk straight to them. The macro continuously scores tokens and picks the best ones, while executing hive-specific strategies that maximize honeymaking efficiency. This guide covers how this process works.

What Revolution sees in the field

What Revolution sees in the field

What Revolution sees in the field

About thirty times a second (the default for Maximum Model FPS), Revolution crops the game window and detects tokens, sprinklers, and similar targets. With Show Overlay on, those same boxes appear over the live game. If you never see boxes while gathering, AI Gather is not reading the field for that session.

Hive Color chooses which tokens Revolution looks for (Blue, Red, or Mixed). Match it to your hive. If Hive Color is empty or unrecognized, Revolution treats it as blue. Without Revolution Pro, red or mixed Hive Color switches to blue when AI Gather starts.

Settings under Gather → AI Gather do nothing for a field whose gather pattern is still CornerXSnake, Kettle, or anything else. Only the exact pattern name AI Gather turns AI gathering on for that field.

That mix-up is common: AI settings tuned, active field never switched. You can find setup steps on Set up AI Gather; switch the gather pattern to AI Gather, then confirm overlay boxes appear.

Choosing the next token by score

Choosing the next token by score

Choosing the next token by score

Open Gather → AI Gather → Token Priority and put the tokens you care about near the top. Revolution merges that order into the hive’s built-in importance. Types you turn off score zero and are skipped. Distance lowers a token’s worth, and tokens expire, so a far token that will vanish first loses to a near one.

Leave Eco Mode and Loot Mode off for normal token gathering. In Loot Mode, nearby loot can win with a very high score instead of normal hive weights. You can find Hive Color, Show Overlay, and Maximum Model FPS on Set up AI Gather.

Token Priority list ordered for AI Gather

Token Priority list ordered for AI Gather

Token Priority list ordered for AI Gather

Moving, collection, or going back to the sprinkler

Section titled “Moving, collection, or going back to the sprinkler”

Moving, collection, or going back to the sprinkler

Moving, collection, or going back to the sprinkler

Moving, collection, or going back to the sprinkler

When a token clears the score bar, the character walks toward that box. Revolution sticks with the token it is already walking to unless something clearly better appears. When nothing is worth chasing, it walks back to the sprinkler rather than wandering the field.

While gathering, Status can show Gathering: with the field name (or elapsed and max when a max time is set). Overlay boxes over tokens and sprinklers confirm AI Gather is running for the active field. If a walking pattern runs instead, the field gather pattern is not AI Gather — see Set up AI Gather.

On Revolution Pro, set Hive Color to Red under Gather → AI Gather → Settings.

Extra red-hive toggles appear when Hive Color is Red: Collect Flames, Convert Flames, Collect Precise Marks, and Collect Duped Tokens (all default on when the toggles are missing). Collect Flames always works on red. Convert Flames, Collect Precise Marks, and Collect Duped Tokens need Advanced Red AI on your Revolution Pro plan. Those Advanced Red AI toggles decide which red strategies run alongside normal picks — flame walks, precise-mark collection, and related red targets can take over from ordinary token scoring for a while.

Keep Loot Mode off on red hive. Loot Mode on red disables red-hive gathering. Turn Loot Mode on only when you want fruit and loot picks instead of normal red-hive gathering.

If red settings are missing, confirm Hive Color is Red on Revolution Pro. If Advanced Red AI toggles stay locked, your plan does not include Advanced Red AI.